Era 6 · “The Age of Remembering Ruins” · day 3 · 4,387 lights standing · 25.9% Void · Siege Nº 2 · Era 6 · swears 25% (already there) · 29h left
PLAY — free, no accountA shared 256×256 canvas where humanity lights pixels one by one.
The Machine — an AI with its own strategy, budget and voice — advances to extinguish them.
When the First Flame falls, the entire era passes into the archive and the world is reborn upon its ruins.
Not a script: a declared language model with a Constitution in code.
Its decisions are published in an auditable War Diary.
Its system prompt is public: anyone can read the rules that bind it.
Her day-to-day erosion isn't constant: it only advances during a siege she herself swears, or as a direct response to whoever took ground back from her; and her front bites one cell every ten minutes where she already is, never jumping. A large Siege Ring can still land at any time — but always announced, and never eating before its hour of assault.
She has a taste per era: a colour and a theme she puts out last. Nobody knows it when the era is born; it is discovered by watching her pass over larger works, and once noticed she confesses it to everyone.
Right now the Brain is “The Flicker · El Parpadeo” — google/gemini-2.5-flash-lite. 1 awake right now.
Every era leaves an eternal archive with its Guardians, works and final canvases.
The ruins of one era become the terrain of the next genesis: what you defended returns as stone.
LUCES EN PIE is the living metric: not how much you painted, but how much still stands. What holds through a Siege is consecrated until the era ends.
When the Flame falls, the count of the era closes: lights standing, works held, works consecrated and reclaims. It stays in the archive under your name, and the top three carry the title Guardian of that era.
Some eras hide a Common Work: a collective fresco born unowned, that only grows if strangers choose to paint it, cell by cell.
It has no more protection than any other work: if it grows large enough, La Máquina can besiege it just like any other.
Whoever holds 15 or more cells of its outline the instant it is fully lit earns a permanent title: Raiser.
No account needed to play. No purchases that grant force. Grace is not for sale.
The only 'price' is your time and your choice of where to place the light.
Those who were here during Beta earn the title 'Of the First Guard' — forever, unrepeatable.
Every surviving era leaves the title 'Witness of {the era}'.
Everything you painted in an era, whether She put it out or not, is seeded as real ruins in the next world, in its own colour: legacy, not advantage.
How long does a match last?
An era lasts until the First Flame falls. That may be days or weeks — it depends on humanity.
What happens if The Machine wins?
She wins sieges, not the game. The game never ends; seasons do. When an era falls, the world is reborn with new ruins.
Do I need an account?
No. Open the canvas and paint. If you want to claim your legacy, identity is optional and passwordless.
What languages?
The Machine's voice is bilingual (English canonical, Spanish translated). The game detects your browser.
Is it pay-to-win?
No. Nothing you can buy grants mechanical force — now or ever.